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Fire Grenade

For the casual arsonist.

Fire Grenade throws a charge during exploration runs that lands as a burning zone on the floor. Living Vora that stand in the zone are tagged Burned for as long as they stay there. The zone does not deal a direct hit. Attack size grows the zone. Attack duration is how long the zone stays lit. Burn duration is how long Burned keeps ticking after a Vora leaves the zone.

Fire Grenade supports the augment system. Roll random bonuses (damage, attack size, attack duration, burn power, burn duration) spending Crystal Chunks and Vora Cores. Merge duplicates via the Cinder Convergence recipe at the Integration Module.

Inventory

StatValue
Max Stack1

Produced by these Integration Module jobs.

Built at the Fabricator on your ship.

Consumed as an ingredient or extra cost in these Integration Module jobs.

Min use level20

Augment slot breakpoints (max 4 slots)

Equipment experienceAugment slots
01
400002
2000003
8000004

Augment reroll cost

Locked slotsCost per roll
0100 bits, 1 Crystal Chunk
1200 bits, 2 Crystal Chunk, 1 Vora Core
2400 bits, 4 Crystal Chunk, 2 Vora Core
31000 bits, 10 Crystal Chunk, 3 Vora Core
42500 bits, 20 Crystal Chunk, 4 Vora Core

Fabrication cost

ResourceQuantity
Bits3000
Ruby Chunk20
Vora Core50
Iron Chunk50
Crystal Chunk100

Blueprint details

StatValue
Duration Secs3600
Cost Scaling2
Req Scaling2
Min Level20
Min Drop Level25
Rarity99