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Pet stats

Combat, exploration, and ship-care numbers on each pet. Defaults are starter values before training, food, and equipment bonuses. Knockback scales how far your weapons shove Voras. Knockback Resist shortens how far enemy hits shove you.

StatDefaultDescription
Stamina Rate1How quickly stamina drains during an exploration run, in stamina points per second.
Stamina Max300Maximum stamina for a run before you must beam back or rest.
Fullness Rate-0.002How fast fullness changes on the ship. Negative values drain fullness over time.
Fullness Max100Maximum fullness capacity on the ship.
Strength150Increases weapon damage.
Defense100Reduces damage taken from enemies.
Agility150Improves movement speed and mining swing rate.
Luck100Improves drop rates and reward odds.
Instinct100Improves artifact encounter detection on exploration runs.
Attack Speed100How quickly weapons fire or complete a swing cycle.
Attack Range250How far attacks and tools reach.
Pickup Range150How far the pet can collect loot from.
Critical Damage150Bonus damage multiplier on critical hits.
Critical Chance100Chance for attacks to critically hit.
Jump Recovery100Higher values shorten jump cooldown during exploration runs.
Dash Recovery100Higher values shorten dash cooldown during exploration runs.
Knockback100Multiplier on how far your weapons shove Voras. Training raises this. It does not change weapon damage.
Knockback Resist100Reduces how far enemy hits shove you. Training never reaches full immunity.