Pet Power Rankings
Pet Power is the single score used to rank pets on the global Pet Power leaderboard. Higher power means a higher rank. The game computes it from your pet’s level and the stats on your pet panel (after equipment, training, and other bonuses). See pet stats for what each stat means.
Formula
Section titled “Formula”For each counted stat, the game applies a dampening curve so extremely huge numbers do not dominate the score.
For a stat value (use when the stat is zero):
Let be your pet’s level. Higher levels matter more in the final score (today the level factor uses exponent 1.5). Each stat has a weight in the table below.
Pet Power is that combined value scaled against a fresh level-1 starter pet, then rounded down to a whole number (minimum 1). A new pet at level 1 with default starter stats has Pet Power 1.
Stat weights
Section titled “Stat weights”Stats with weight 0 are shown on your pet but do not change Pet Power.
| Stat | Weight |
|---|---|
| Stamina drain | 0 |
| Maximum stamina | 0.15 |
| Fullness drain | 0 |
| Maximum fullness | 0.1 |
| Strength | 1.0 |
| Defense | 0.85 |
| Agility | 0.75 |
| Luck | 0.6 |
| Instinct | 0.55 |
| Attack speed | 0.9 |
| Attack range | 0.4 |
| Pickup range | 0.25 |
| Critical damage | 0.7 |
| Critical chance | 0.65 |
| Jump recovery | 0.2 |
| Dash recovery | 0.2 |
What counts
Section titled “What counts”- Pet level
- Every stat listed on pet stats, using the values on your pet panel (not base stats alone)
- Updates when the pet levels up, trains, or changes equipment
What does not count
Section titled “What does not count”- Weapon DPS or other numbers that are not part of your pet’s stat panel
- Separate pet meters that do not feed into those stats
- Live ship bars such as current stamina or fullness on the deck (only the stat values in the table above matter, not moment-to-moment UI meters)
Rankings in the game
Section titled “Rankings in the game”- Open Rankings from the Lookup pin on the ship, or from the #rank chip on the pet panel when the leaderboard is available.
- The combined modal has Players, Pets, Pet Power, and Vora Hive tabs. Rankings tabs reuse the same paging, Refresh cooldown, Around me, and Top controls as before.
- Tap a pet name on a Rankings row to open that pet’s public panel. Tap any other cell on the row (player name, rank, power, level, hive time) to open the player’s public profile. Report is a flag icon on the profile (and looked-up pet), not a labeled button.
- Use Prev / Next to browse pages of 25 ranks, Top to jump to #1, and (Pet Power) Around me to return to your neighborhood. The same controls appear above and below the rankings table. Status lines read Players around your ranking, Top ranked players, or Page N.
- Ranks refresh when you open the modal or when the cooldown expires.
- The pet panel chip shows #N when this pet is on the public Pet Power list. **# - ** means the chip has not confirmed a rank yet (sync still in flight, a rankings outage, or an excluded pet). There is no minimum power. A new hatch is supposed to join at starter Pet Power 1 (near the bottom of the list) as soon as rankings sync. Opening Rankings uses the live list. If the pet is on it, the modal opens around that rank. If not, it opens on Top with a note that this pet is not listed yet. Around me is still there after that.
- Vora Hive ranks finished hive runs, not Pet Power. Hive rank appears after you finish a Vora Hive run. Until then that tab has no personal hive rank.
- Ties at the same Pet Power use stable ordering so the list does not flicker.